![skyrim legend of zelda majoras mask moon skyrim legend of zelda majoras mask moon](https://i.ytimg.com/vi/DVXCYLGMyXA/maxresdefault.jpg)
The spinning mask continued to get clearer and clearer until it completely hid the moon's evil grin. I could barely make out movement on it, and I realized that the spinning Majora's Mask from the menu screen was appearing on the surface in a flurry of oddly shaped pixels. Instead, the moon just kept getting closer and closer. Oddly enough, the cut scene never triggered. It was nearly ready to crash down, so we decided to see if anything cool would happen in the end game cut scene. To my surprise, it was much larger than it had been before, and we realized that it was still approaching the earth despite the fact that time was stopped. I decided to shut the console down and try another code, but I figured I'd look up at the moon one more time.
![skyrim legend of zelda majoras mask moon skyrim legend of zelda majoras mask moon](https://static.wikia.nocookie.net/zelda_gamepedia_en/images/4/47/Moon.png)
Naturally, we were starting to get pretty bored since we had nothing to kill.
![skyrim legend of zelda majoras mask moon skyrim legend of zelda majoras mask moon](https://gaminghistory101.files.wordpress.com/2015/06/majoras_mask_moon1.jpg)
There was a distinct lack of enemies, and strange patterns of pixels would randomly appear and disappear. Other than the frozen time, the game seemed to be functional, so I pushed forward on the control stick and sent Link off in exploration of the world as it teetered directly on the brink of the apocalypse. The moon was leering at us from the sky, nearly ready to crash into the ground. We were outside of the snow temple, and the clock was stuck at a couple minutes to midnight on the third day. GameSharks have a tendency to cause minor glitches, so neither of us was very surprised when the game completely skipped over the menu screens and jumped directly into the action.
#Skyrim legend of zelda majoras mask moon code
Being slightly buzzed from the beer and bored with throwing infinite bombs at unsuspecting enemies, we punched the code in and fired up the game. Oddly enough, the GameShark came up with a brand new code sequence, one we'd never seen before. After the standard cheats got boring, we decided to run the code search on the GameShark again. We even found a code that caused a huge number of those annoying little dogs to spawn, swamping the map and generally causing chaos. We were having a great time, making Link fall through floors and walk through walls and all that good stuff. Last night I called up my friend, grabbed a case of beer, and went over to his house for some sweet drunken retro gaming. I found a used copy of Majora's Mask the other day, and I realized we'd never tried to hack it, so I dropped five bucks on the cartridge. My buddy still has one for his old Nintendo 64, and we still like to mess around with it sometimes. They were this cool little thing that you could plug into a game console and use to hack the game and discover cheats. So, I don't know if you guys are too young to remember GameSharks, I'm not even sure if they make them anymore.
![skyrim legend of zelda majoras mask moon skyrim legend of zelda majoras mask moon](https://static.fandomspot.com/images/10/20867/10-princess-zelda-follower-skyrim-mod.jpg)
It is not to be confused with BEN, another popular Majora's Mask pasta. Majora's Mask is a Legend of Zelda creepypasta about hacking a used copy of Majora's Mask with a GameShark.